A craptastic store room/a secret smuggling base in the sewer environment. I finally got around to playing Uncharted 2, which was a great adventure game and had much better fighting and shooting mechanics than the first game. There was a lot of inspiration from Uncharted 2 for this drawing, the environments and textures in that game are fantastic.
When I'm drawing environments I usually go about it in two ways: the aesthetic route vs. the gameplay route. More often than not I find myself thinking about how the environment can be played by someone or used in a game and then the aesthetics part just falls into place. Couldn't you see Drake sneaking around here and hiding behind boxes of mysterious cargo whilst head-shoting bad guys? This level could be fun :)
Here's a character practice still early in progress:
I'm not really sure where this is going but I like the dark skin and dreads so I'll go from there. This is mostly to practice clothes, which as you can see hasn't been done yet :P
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